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Reckless One

(image)

Dazed, Artingale staggered across the clearing, stepping over the shattered bones and dismembered limbs that littered the ground. The creature had burst suddenly from the undergrowth, giving his men no time to prepare a defense. In a matter of moments a third of the company had been mashed into paste, and the beast had raged off down the trail, evidently unconcerned with the terrible wounds it had taken in return.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from: Rash One
Advances to:
Cost: 50
HP: 70
Movement: 6
XP: 150
Level: 3
Alignment: chaotic
IDReckless One
Abilities:

Attacks (damage - count)

(image)ram
melee
11 - 3
impact
charge

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water9910%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains350%
(icon) Mushroom Grove240%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable9910%
(icon) Village150%